Module 4: People, Teams & Culture
4.19Reward System X-Ray
See what your rewards actually pay for, trace the side effects to their source, and pick one change.
- 40 min to fill in
- You leave with: A reward inventory, a said-versus-actual comparison, a side-effect trace to one reward row, a fairness check, and one owned change.
- Good for: Leading people, Own business, Specialist
Lay out every reward your team or company uses, compare what it pays for with what you say you want, and trace each unwanted behavior back to a specific reward before you change anything.
Kerr's question is a conceptual classic, and the evidence on reward design is mixed research (Kerr, 1975; Gerhart & Fang, 2015). Self-determination theory is strong research (Ryan & Deci, 2000; Cerasoli et al., 2014); Pink's autonomy, mastery and purpose is a popularization, not separately tested (Pink, 2009). The side-effect list is practice, not research.
When to use it
Use it when:
- People do something other than what you ask for, and you suspect the bonus, the targets or the praise.
- You are about to change a bonus, commission or recognition scheme and want to see the current one clearly first.
- Pay or promotion feels unfair to the team, and you want to find where before the pay review.
Skip it when:
- You want to know what drives engagement in general, not rewards: use 4.20 Engagement Driver Map.
- The question is one person's pay or performance: use 4.8 Expectations & Performance Canvas.
The idea
Kerr (1975) put the problem in one line: organizations often pay for one behavior while hoping for another, then are surprised to get what they paid for. The paper is an argument, not a test, and the wider evidence on pay design is large but mixed (Gerhart & Fang, 2015), so this page asks you to look at your own system rather than apply a recipe. The motivation side is firmer. Self-determination theory, well supported, holds that lasting motivation rests on autonomy, competence and relatedness, and that a reward can support or undermine it depending on whether people experience it as information or as control (Ryan & Deci, 2000). Money and interest are not a simple trade-off: in a large meta-analysis, intrinsic motivation and incentives together predicted performance, and intrinsic motivation mattered less where incentives were tied directly to it (Cerasoli et al., 2014). The limit: the x-ray shows what your system pays for. It does not tell you how much to pay.
First step: Reward Inventory
List what people can get here and what actually decides who gets it. Include the rewards that cost nothing, such as praise, visibility and the good assignments.
Strong answer: "Bonus: all sales staff; decided by individual revenue against target, nothing else counts in practice." Not: "Bonus: based on performance."
| Reward | Who gets it | What decides it in practice |
|---|---|---|
| Base pay and raises | ||
| Bonus or commission | ||
| Equity or profit share | ||
| Benefits | ||
| Recognition, praise, awards | ||
| Development budget and stretch work | ||
| Promotion and visibility |
Example
Illustrative example: the company, roles and figures are made up.
A regional manager at a Norwegian building-supply chain with six stores runs the x-ray before the yearly bonus review.
Section 1: commission is paid on each seller's own sales; the "store of the month" award goes to the store with the highest revenue; praise in the weekly call goes to big orders.
Section 2: "We say we reward good advice and teamwork. Actually, every reward goes to individual revenue; the seller who spends an hour helping a first-time builder earns nothing for it."
Section 3: autonomy amber, competence red (product training is never recognized), relatedness red. Staff describe commission as control.
Section 4: ticked hoarding, gaming (staff avoid the returns desk because it lowers their numbers) and internal competition. Source: the commission row.
Section 5: transparency partly, consistency yes, group check "not checked". Change: part of the commission paid on store results and the weekly call opens with one example of good advice. Owner: regional manager, with HR and the union representative consulted before the next pay period. Check: returns-desk cover and customer handovers after three months.
Fill it in and keep your answers
This page shows the first step. The whole template is in the MGMT AC app for iPhone, which opens soon. Your answers stay on your own device.
- 2. What We Say Versus What We Reward
- 3. How Rewards Are Experienced
- 4. Side Effects and Their Source
- 5. Fairness Check and One Change